Though I do admit these are entirely minor gripes and the rest of the game is just brilliantly done.
The only things that bug me about this PS4 version are that Wanda’s face just looks wrong and the grip meter has been unnecessarily changed compared to the PS2 original. Credit: Sony Interactive EntertainmentĮven on the standard PS4, which I used for this review, the framerate is also much improved over the PS2 original and that makes for a huge difference on how the game plays. While the PS2 version pushed the hardware to its limit, this PS4 release does likewise and the results are genuinely amazing.ĭespite the PS2 origins of the game, this PS4 version is visually stunning. Visually though this is an utterly stunning game. From the inexplicably different grip meter to the more welcome bug fixes to do with jumping and bow aiming but overall the studio has done a very careful job here in ensuring the gaming functionality from the PS2 version has been faithfully retained. I will be honest, Bluepoint Games have made some changes albeit minimal ones. This is because staying this true to a game released two console generations and 13 years ago is incredibly difficult, not only from a technical standpoint but also a creative one, as making ill-advised improvements is sadly commonplace in most modern remakes. The latter is also why so many remakes deviate so drastically in their functionality over the original game. Ultimately, the layout of the world, each colossus and how you control Wanda hasn’t really changed from the PS2 original and that is hugely impressive to behold. The remake aspect is almost entirely to do with how the graphics and visual assets have been updated. This new PS4 version then has a lot to live up to but what separates this game from other modern remakes, is that it hasn’t changed how the game plays. The juxtaposition of the beautiful but empty landscape with the somber giants you must vanquish still makes for a haunting game but not one without a good deal of skill required to complete it. With you also having to use the surrounding environment to your advantage in each encounter. Signing up at the $10 monthly Patreon tier.In Shadow of the Colossus, this approach is inverted, as the level design is often wrapped across each colossus. Review games from 1994-2005 because, as you’ve guessed, we’re old.įirst issue of our zine has debuted, and you can get it in print by The topic of the 2005 PS2 game ‘Shadow of the Colossus.’ We only ‘Is This Fascist?’ discussion between Francis and Brock Wilbur on Weird fixations on rank? This might be a bit of a weird one, but we
Think it’s a good idea? Why do top-down organizations generate Rank - and some stories of pulling rank gone wrong.
However, Nate and Francis also discuss the pros and cons of pulling The military (in this case, the Marine Corps) should treat privatesĪs more than window lickers. Of the junior enlisted community - basically, arguing that perhaps In this week’sĮpisode, Nate and Francis discuss a recent op-ed arguing on behalf Hellworld, sure, but there are ways to navigate it.